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I really like this game, one of the reasons is that when I went to the controls, it only showed me the dash, so I thought it would be a bit simple, so I did level 1, then 2, then immediately got pummeled. Turns out this game is a lot more complex and has a lot of depth in its movements, reminds of Celeste where just 3 game mechanics allow for a lot of advanced stuff. 

Loves:

  • Exciting combat system with a lot of space for mastery
  • Enemies are 'smart' which provides a lot of challenge
  • Swing animation really makes you feel your impact

Nitpicks:

  • The cool-down animation is too slow, I'd like to be able to chain a lot of hits in succession.
  • The tutorial isn't majorly intuitive for new players, although I like it's presentation style.
  • For the 'Kick' attack, I slide backwards, is that supposed to happen?

Thanks for the review, I highly appreciate it! I'll take all your thoughts into mind when moving forward with the game, of course, but in specific I'd like to respond: I've noticed a lot of people thinking that the tutorial is just a static image, and not knowing the can move around in it. I absolutely need to add a "Walk over here" or something to indicate there's more stuff. 

That's exactly right, a pulsing arrow pointing to the right should do the trick :)