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(+2)

I agree with others, the game seems really good and polished in some aspects and a bit janky in others. Maybe a bit ambitious for a 2 day jam, I think some explanations for the different classes would've been nice, took me a bit to realise I needed to charge the mage's attack and got stuck trying to figure out what to do with the tank (think you had to move the slime into the panel but he wouldn't budge). 

Visuals and effects overall are really solid, although the attacks could use some more feedback. Environments are nice and the variety in the different characters seems like a good use of the theme, would like to see this worked on more post-jam!

Thanks for sharing your thoughts! We knew it was ambitious to the point of being greedy but we thought we could pull it off, and I think we almost pulled it off. Lesson learned for next time tho!