5 points for originality, I really liked the concept and even though the cable felt a bit too long sometimes, it was fun to play with. Obviously, its very short and I would have liked to see more experiments with the game mechanics and challenges.
Viewing post in Sig-Null jam comments
Thank you very much for the feedback, we really wish we had more time to put into the level design and possibly adding puzzle elements, but turns out sleeping a responsible amount of time makes it hard to put in everything you want haha
We originally wanted the cable to shrink and expand depending on the distance between the characters with a max length, but we had an issue trying to cull segments of the rope when needed and it was clearly becoming a rabbit hole we'd unlikely get out of in time, so needed to move on to other things.
-Scott