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(+1)

Wow, cool game.

I have only few feedback for you:

First, on an european keyboard the x and z buttons are far away from each other. So it is a little tricky to play.

Second, it tooks me a while to understand, that your hook must pass a barrier before he can crap things. I totally see the reason for it, but maybe there is a better way to communicate it.

Great Level Design and pacing. Really love the first collectable placement.

I'll have to be more general with input-buttons, perhaps having multiple buttons for one input. Thanks for the heads up! That really helps!

And I see your second issue; my friends experienced the same thing ... Definitely going to create better clues next time!

Super-thorough feedback -- much appreciated! That first collectible piece is one of my proudest moments.