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Thanks for the explanation. It's really interesting to learn the thought process behind games. As someone who also made a puzzle game, I understand that getting the balance between tough and easy is difficult, and usually requires longer than 48 hours to do.

If this was my choice, I think you could afford to lose a couple of the puzzles. I think that your knowledge for level 2 is enough to take you across level 4. Potentially use level 3 to introduce a new mechanic, so you've got a little bit of what you know, and now something new. I think you can trust the play to understand early enough.

Having said that, making the game slightly easier for a game jam is a good shout, as it allows everyone to play through it. And the experience itself -- the graphics, the music, the atmosphere -- was really great.

I appriciate your feedback and that you took time to also respond to me!
I'll try to strike better balance next time, as it is really important to me. Lesson learnt for sure. Last year my game was too hard for some people, especially one of the middle levels, this year it's the opposite, I hope that third time's a charm and 2022 entry will have perfect balance :D
I'm really glad that you enjoyed the game anyway!