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(1 edit)

The idea is great, I had fun playing this game! But it's pretty hard to tell when your fleet is going to attack the enemy. Looks simple and I got the hang of it on the second try

We didn't get a chance to put any sort of tutorial in the game, but the saturation of the snake(s) actually indicate when they can attack. I'm glad that it wasn't too confusing for you though and that you stuck around for a second try :)