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(+1)

the general idea is very unique! I never saw something like this before but i think it leads to a very interesting gameplay loop of dodging the arrows and absorb the damage.

its getting pretty hard after the first bfew enemies thought.

good job!

Yes, when I though of gameplay loop, I knew I had to make that game.

The enemies are randomly generated, so you can get very lucky and very unlucky, but it is a problem and I will keep working on it post jam