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A jam submission

Blood ChainView game page

Kill enemies with their own attacks
Submitted by emaker123 — 3 hours, 10 minutes before the deadline
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Blood Chain's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#7673.6803.680
Fun#22022.7602.760
Overall#23462.8802.880
Presentation#37892.2002.200

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You join your HP with the enemy;'s HP

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted(+1)

Clever concept! Felt extra satifying once I reached the archers, was really able to plan what hits to take and who to chain to to do damage. Great work!

Submitted

Nice idea. Kinda like a twinstick gameplay style-wise, however sometimes a lot is going on.

Submitted(+1)

the general idea is very unique! I never saw something like this before but i think it leads to a very interesting gameplay loop of dodging the arrows and absorb the damage.

its getting pretty hard after the first bfew enemies thought.

good job!

Developer

Yes, when I though of gameplay loop, I knew I had to make that game.

The enemies are randomly generated, so you can get very lucky and very unlucky, but it is a problem and I will keep working on it post jam

Submitted

damn im really surprised by this one

i saw the presentation of the cover and game in general and thought this was going to be some low effort or un-fun game in general but no

presentation wise it needs improvement but the whole "connect your hp to the enemies" is quite neat and the gameplay is also quite decent

good job

Submitted

Cool concept! I would have liked the wizard to have more of a necromancer feel to him rather than the cute purple vibe he had going on. He is a blood wizard after all.

Developer(+1)

Your right, he needs a red robe

gg

Really enjoyed the uniqueness of the gameplay and thought the concept was exceptional. could have used music and all in all. very fun

nice gameplay balance between healing and harming!

Submitted

Interesting premise! The chain mechanic gave an interesting tension; I found myself having to decide whether to dodge because my health was low or link to try to take out an enemy. This one felt really challenging, but it's possible that I just didn't have a good grasp of the best way to overcome obstacles.

Some audio would have been helpful, even if it meant just grabbing some royalty-free music and tossing it in.

Nice submission!

Developer

Thanks, that was the idea.
Yeah I'm not good at sound, none of my games have music. Tbh if I did add sound I would have added a sound for the bandit attacking you, to make it easier to time his next attack.