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(+1)

I think it is too risky developing a multiplayer game for a game jam. I guess you could have tried to implement some king of basic enemy AI to emulate multiplayer, like it is done in some .io games - it could generate random nicknames, so the player wouldn't feel lonely )

Anyway, nice try and I think that if you keep up your work on a good battle system this game has potential.

(+1)

Thank you a lot for your advice. 

I take note for the next times :)

Thank you again !