Surprised you managed to pull this mechanics off in 48h, wall jumping was fun also! The build for HTML was a bit unstable so I tried out the Window version and it totally worked out well. Thanks for the game!
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Yea it was a really big grind to pull off, I ended up doing a massive marathon near the end to try and get it all at least working. Even if the color combos are a bit... well unbalanced and definitely buggy. Good to hear the Windows version worked well though, sorry about the HTML :/ 3D Godot does not like web ports.