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(+1)

Interesting concept! Instead of randomly placing the spotlights, I think having them be 'designed' might have done the game better. Congrats on finishing the game and having a solid core mechanic!

(+1)

Thanks! We reached a time limit at some point, where we wanted to do atleast some UI and the losing/winning so we just stuck with the "easy to implement" randomized approach and unfortunately had no time to work on a more "desinger friendly" method for spawning the spotlights. Thank you for you feedback!