Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

Controls felt smooth - it was pretty easy to simultaneously move the character around and shoot.  After each play through, I tried to keep the number of shot I fired to a minimum to reduce the number of generated dead cells, since it felt more like a survival game, and I wasn't sure if it was possible to actually defeat the big bad red cell before the timer ended.  The art style and aesthetic was nice and fitting with the theme.  Overall, very nice job!  I enjoyed it!

Thanks, I'm glad you liked it! I should have made clear that the goal is to simply survive. The red and dead cells can't be killed. Only the attacking ones. Maybe a highscore approach would be more satisfying 🤔

(+1)

Out of curiosity, what happens if you survive the whole time?  Is that a win condition?

 I like the idea of having the amount of time you survived = your score; that way it frames the game's goal as "survive as long as possible" instead of "survive this set amount of time". 

Yes exactly, you get another ending screen telling you that you successfully escaped :)

Nice!