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I really appreciate your input! The team totally agrees on all your critiques. We planned on getting a tutorial in there but unfortunately ran out of time before fully finishing the mechanics. The collisions were also a thing we ran out of time to iron out, we were going to do a collision pass but we ran into last minute issues and had to push the game as is so that's the first thing we are going to be revisiting.  The soul is another thing we are starting over with... there's lots of issues surrounding it so we have plans to start from scratch and figure out some new implementation! Also the mazes are probably getting removed, they were mostly there as a quick puzzler but it's not something we particularly want to expand on, we want to introduce better puzzles that better suit the mechanics.

I'm really happy for the feedback! Keep them coming :)