Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Even if it's just a little bit, try to give feedback in response to the player's actions. When they attack shake the enemy and move the player forward just a bit. When you take dmg shake the screen and flash the player character red or something. The more responsive a game is the better it feels usually.