Really sells the idea of being a multi-armed whirling monstrosity!
If the game was ever expended upon with more time for development, I think what I'd most like to see would be smarter enemy AI. As is they just move towards you regardless of obstacles, and you most often fight by quickly peeking around corners. Since it's so hard to get a bullet to actually hit when an enemy is standing up against a wall, it makes the limb toss your most effective move. With improved AI the combat could feel a little more complex and balanced. But that's just for if the game ever got expanded on, I understand why a gamejam game wouldn't have the time to put this in.