The level design is really good! Very unique and interesting. An undo feature would be nice, but for 48 hours it's fine to not have it. Solid game!
Viewing post in Slimebound jam comments
Reposting my thoughts on an undo button from below:
I think an undo button undermines the point of having a failstate. That being said, level 7 is far too long and punishing without an undo button. I'd like to believe each level can be designed so an undo button isn't needed, but I'm certainly not good enough a designer to pull that off well.
Thanks for playing! I really appreciate it!