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Nice work! I've got a lot of fun playing it, but there are some moments, that I would improve: 
To keep the continuous action I would make the snake move constantly, and let the player control the movement vector. Plus, I would rework the points system somehow, 'cause it feels illogical when your segments are dying, but the score doesn't decrease in any way. In any case, very good result for the 2 days ^^