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A jam submission

Collectively SnakeView game page

Kill your enemies and they will link with you and boost your score.
Submitted by FozzGames — 1 hour, 35 minutes before the deadline
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Collectively Snake's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#9323.3463.346
Overall#15903.1793.179
Presentation#16423.1923.192
Originality#23613.0003.000

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
When you kill your enemies they join you like a snake

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

A nice twist for a snake game! would be great if there is an indicator when you're attacking. Good job!

Submitted

The controlles are really smooth and it was lot of fun until I died at the point of 800, (It means the game is great, :D)

Submitted

Could use a attack animation/FX of some sort, i cant tell when im attacking or not

Submitted

Fun game! Love seeing other takes on the classic snake game in the jam. I'd love to hear what you think about our game!

Submitted

Nice work! I've got a lot of fun playing it, but there are some moments, that I would improve: 
To keep the continuous action I would make the snake move constantly, and let the player control the movement vector. Plus, I would rework the points system somehow, 'cause it feels illogical when your segments are dying, but the score doesn't decrease in any way. In any case, very good result for the 2 days ^^

Submitted

Really cool game! I had a blast playing it. If you had good graphics too then this would be easily a top notch jam game

Submitted

I think you have something here, making a snake game could be seen as "just making a snake game" but making the enemies be the thing that makes you bigger makes it interesting, also the movement on the snake felt really nice. The only thing for me was that when new enemy squares were spawned it slowed the game down a bunch, and it made everything laggy.  Props to you for making a fun snake game!

Submitted

cool game! shockingly difficult.

Submitted

With a bit of polishing, I think slither.io is going to have a new rival. Cool take on the theme where the fruit you collect to make your snake bigger is also the enemies. The attack seems to be a bit fiddly, but otherwise well done!

Submitted

I lov how it changes your tactic depending on how big you snake is, if its large snake you'd try to stay away from bad guys. if you get smol snek you go strait into horde of enemies. oof my spelling

Submitted

Lots of juice in this game! Love the animation for the snake itself. I mean, it's just snake, but somehow you made it cool and action-y. Mad props to you.

Submitted(+1)

A really nice and simply game. A bit easy in some respects but works really well.

I liked how smooth the movement worked, flowing really nice and controlled as I expected.

I had more difficulty handling when enemies appear around me. It took me a while before I noticed the number in the corner saying how long until the next wave, and without that it felt very random. Making that number easier to see or closer to where you would be looking would help a lot.

Overall, I loved the simple music and feel of the game once I got used to things.