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klirikV

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A member registered Dec 30, 2020 · View creator page →

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The art and music are great! Also, difficulty is balanced, nice job!

I like this dungeon creation system and the fighting system, but these "mines" that stay on the floor after projectile despawns confused me, 'cause they look like some points or coins. After all, you definitely should work on this further! This game might have a potential!

I actually LOVE it! You get my 5 on each rating bar!

Besides the camera issues, not bad! Also, the damage sounds aren't bad:)

Man, I gotta tell you, that this game is in the best hundred for the 100%, it's amazing!

Nice work! I've got a lot of fun playing it, but there are some moments, that I would improve: 
To keep the continuous action I would make the snake move constantly, and let the player control the movement vector. Plus, I would rework the points system somehow, 'cause it feels illogical when your segments are dying, but the score doesn't decrease in any way. In any case, very good result for the 2 days ^^

I like the art, but text SFX is a little bit annoying. Also, I haven't got the game logic, is there a way to lose? Or,  if we bait slimes by ourselves, why do we have a castle then? Also, as I understood, these heroes can't die, so what gives us a challenge?

I absolutely love the art and simplicity of puzzles, nice work!

We're glad you enjoyed it, thank you ^^

Thanks for playing!

Thanks for playing! We will think about the upgrades!

I love this level design and simple but laconic art, great job!

I think you should add some interactive tutorial, 'cause I haven't understood what to do, also launcher is a bit too much. After all, nice work!

Pretty fun, but control is a little bit annoying 

The .exe file doesn't boot :(

Not bad! Keep going!

Great job! Waiting for the sequel:)

I love the birds control! Also, music and art are enjoyable enough! You should create more levels and upgrade the game, amazing job :)

Interesting mechanic, it was fun to play! I think that you should reduce amount of arrows for each color on the level, there are places where it looks a bit too much. But after all, great job

Very enjoyable mechanic, great job!

Cool animation!

I love it! Will suit well on phone

I love this idea very much! Also art is pretty! Maybe you should speed up the turns, but it's optional. Great job

Thanks for playing!

Thanks for playing!🤟

Thanks for such a detailed response! I wrote down your wishes, we’ll work on these problems🤟

Thanks for playing! We’ll add a proper tutorial!

Nice! Love the music and art! I think now you should add some progression(like growing speed on level, and the global one like some perks, that you can unlock)

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Foreman Simulator is a tactical game with indirect control created during the Jamulator 2021.

Lead your subordinates to finish the task in time!


 

They really need your help!

 You can control the construction process in a few ways: 

  • You can give a global order to restore concrete stats. They won't stop working immediately,  so catch the right moment! If you forget about the workers status, they will fail the job no doubt.
  • Even though you control robots, they still have problems with motivation! If you see a chilling robot, go and talk with him, I promise it'll help ;)

We will continue to work on this game after the jam, so feel free to check it out and give us feedback!

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Спасибо за отзыв! Согласен с неудобностью статов, исправим!

Wow, that's a lot of text D:

Hi, you have my 5 on Simulation Mechanics but when you play as a frog, there aren't enough bugs to eat, it became not fun so I closed the game. But the idea is still interesting! Waiting for the frog RPG on PC as an update :D

Why did you describe my life?

Nice jam speedrun ^^

Nice jam speedrun

Cool! Probably, you should add names for all pieces, it'll suit well for studying the Atom model. Also, maybe a short tutorial?

10/10

Не можем поменять ссылку сейчас, так что скину сюда

Спешка + первый раз :)

Неплохо!