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Also not working in VR for me as well w/ 2.0. On the latest Oculus build. Here is my log.

Initialize engine version: 2017.3.0p3 (bfcbae508940)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce GTX 960 (ID=0x1401)
    Vendor:   NVIDIA
    VRAM:     3072 MB
    Driver:   23.21.13.8871
Begin MonoManager ReloadAssembly
- Completed reload, in  0.091 seconds
<RI> Initializing input.

<RI.Hid> Failed to create device file:
 2 The system cannot find the file specified.

 
(Filename:  Line: 54)

<RI> Input initialized.

<RI> Initialized touch support.

Setting up 2 worker threads for Enlighten.
  Thread -> id: 1a78 -> priority: 1 
  Thread -> id: c50 -> priority: 1 
UnloadTime: 1.752520 ms
E:\3DNesPro
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Audio Sample Rate: 44100
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)