Also not working in VR for me as well w/ 2.0. On the latest Oculus build. Here is my log.
Initialize engine version: 2017.3.0p3 (bfcbae508940)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 960 (ID=0x1401)
Vendor: NVIDIA
VRAM: 3072 MB
Driver: 23.21.13.8871
Begin MonoManager ReloadAssembly
- Completed reload, in 0.091 seconds
<RI> Initializing input.
<RI.Hid> Failed to create device file:
2 The system cannot find the file specified.
(Filename: Line: 54)
<RI> Input initialized.
<RI> Initialized touch support.
Setting up 2 worker threads for Enlighten.
Thread -> id: 1a78 -> priority: 1
Thread -> id: c50 -> priority: 1
UnloadTime: 1.752520 ms
E:\3DNesPro
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Audio Sample Rate: 44100
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)