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(+1)

Nice game! Fun all the way to the end.

My potato struggled running it at my native resolution (I should have dropped my desktop res to 1080p) but the input lag was fine. Maybe the tank controls could use a lil bit of tweaking but I understand how tough they are to make perfect. And plus hey it's ships we're piloting after all so they definitely shouldn't turn on a sixpence!

The capacity mechanic is really clever - having three dimensions to it is very cool. I'm definitely going to incorporate it in another game I'm prototyping (2.5D space shooter)

I really liked this one, one of the best I've played on the jam.

(+1)

Thanks for the feedback. We didn't get time to implement resolution options, but that is definitely something we'd add when we know how to.

Yes, the capacity mechanic is definitely our favourite one. Fitted in with the theme well, with the gold weighing your ship down.

Good luck on your 2.5D space shooter!