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I'd love to port it to switch one of these days. I made the game in unity so would probably go through nintendo's developer program for unity.

Yeah that's not a bad idea. The king unit can also keep summoning allies to battle assuming they have enough mana. Probably a good idea to put a cap on it. I think if I were to add a cat unit I might move those skills under a summoner unit class. Or random summoning might be interesting.

Thanks for the feedback :)

Unity dev program is kinda difficult to apply to, may have more luck with TinyBuild or similar - or by porting to RPG Maker that has a free “player” app on the Switch.