Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Haha I love that little ambush story!
Thank you for your thought out input. Animations were litteraly the last thing we added and we didn't manage to polish everything up to the standard we wanted. The UI as well, actually used canvas elements but since that was a pretty small part of the game we didn't focus that much time on it. Will definitely have to look up some good tutorials on the matter To show enemy health is a great idea, that simply fell between the cracks.

The ambush part is meant as a place where the player is completely vulnerable and can't do anything else to dodge the enemies. If you retract the anchor from the pressure plate and then put it back they will indeed spawn again and that is the leveldesign that we were after.

I'd sugest trying that part again but try to dodge the skeletons until the door has opened then you can start attacking again and move forward towards the end!
Thank you so much for the in depths comment, we truly appreciate it.