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Thanks a lot for the feedback, I'm glad you liked the MAU™!

Ahah, yeah, it seems everyone thinks it is too hard, even I was having a lot of trouble during playtesting. I wish it was more evolutive, indeed: starting slow to get the player used to the mechanics, and slowly getting faster and faster to challenge experienced players.
There's a lot I have to correct about the game's difficulty curve in the complete version.