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(1 edit) (+1)

Love the concept and the presentation. It's very well rounded and original.

Just a bit too hard which can become a bit frustrating and make the sessions a bit short. You should lower the difficulty a bit (and maybe increase it as time pass maybe ?).

Absolutly great work for a jam, had fun.

Thanks a lot for the feedback, I'm glad you liked the MAU™!

Ahah, yeah, it seems everyone thinks it is too hard, even I was having a lot of trouble during playtesting. I wish it was more evolutive, indeed: starting slow to get the player used to the mechanics, and slowly getting faster and faster to challenge experienced players.
There's a lot I have to correct about the game's difficulty curve in the complete version.