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(+1)

Been playing another session of this, would've loved to see this expanded upon. Taking damage and going over to the other screen to frantically see what needs repair, or trying to work out how you can rewire the power supply to get some system you need online, makes for really hectic and fun gameplay.

I disagree this should be a two player game, unless more tasks are added. The hectic nature of having to go from screen to screen is what makes it fun for me.

(+1)

That was our Idea :) the frantic micromanagement means that there is a way for players to master the game. Weva already started polishing this game further. Once the Jam is over, well start Updating the Game with Bugfixes and a tutorial