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(+1)

"If someone turned the Red Tearstone Ring into a game" Really fun idea, and good scaling for damage, but more design approaches could be used, such as variety of mechanics and better balanced enemy layout

(+1)

I'm attempting a no-hit run of dark souls so... yeah, that was the inspiration XD

I tried to keep the game simple cause I was working alone, but I do have the intention to add more mechanics, some of which I decided to left out of the jam submission because of the time, and more enemies with better spawns.

Thanks for the feedback!

(+2)

Good luck man, may the flames guide thee