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(+1)

Yeah, WebGL is just another build option, this video should show how to do it. You also might have to set compression to none in the build setting otherwise it will be stuck on loading forever because of a bug. Only around 5% of the people that play my games actually download them, meaning the other 95% play the WebGL version - it really helps!

(+1)

Oh wow, yeah so I definitely will do that for the next game I make. Thanks so much!