I like the idea. But there was something about the colors/contrast that bothered me, thought I'm not sure what it was. And it may be personal, but the fact that the cursor moved with the player (like it wasnlt stationary with respect to camera) was driving me nuts xd, overall nice work imo. What engine did you use, if any? I was surprised it takes up only 6 mb.
Viewing post in On The Clock - (GMTK 2021) jam comments
Thank you! The colors / contrast between background and player was something that bugged me but I didn't have time or the energy to go and fix it. The cursor has been something I can't really fix due to how the systems works. It tracks the mouse position in the level, but because that position is moved by the camera- you see the issue.
The game was made in GameMaker Studio 1.4