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(+1)

Wonderful presentation and adorable dog. Well done!

The controls felt a little loose and off. It wasn't clear which objects were platforms, making some sections difficult because it wasn't clear where the path was. 

Kinda disappointed in the cop theme though. Dogs are great. Cops are gross. Dog cop just makes me sad that this dog had to live with police and never knew true happiness :(

(+1)

Oh jeez, you went way farther into the theme that I did. I just wanted to show a story between a human and his dog, no politics involved. Because I wanted the end to be more impactful I took the cop route (quick decision made in a really time strict game jam). You made me reconsider what I understood as a harmless name, so I might rename the game to "Detective dog" after the jam or find something to solve this issue. I can also assure you that canonically the dog lived happily ever after.

I am very happy the doggo survived. Thank you for that :)

The gameplay is very non-political, and I didn't think this game was made with the intention to be political. But being wary of how a topic might be viewed to other people, political or not, is part of design. I appreciate the open discussion on it though. :)

(+1)

Yeah you can clearly see at the end that both of them survive and its a happily ever after. I now see how this topic might be seen from another perspective and yes, I understand It should have been part of the design by the start, so I'll try to have It in mind on future projects. Thank you for your feedback :)