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(1 edit)

Thanks a lot, glad you liked it!

It's true, I've seen almost every new player only stick to H2 and O2 for the first few games, and start to memorize more complex stuff as it comes with time.

My technical high score is 232, but there is an accidental exploit 100% intended game mechanic that basically allows you to go infinite ^^'
You did really well though, I only know 2 people that managed to get past 150 without cheating! (well, 3 now!)

(+1)

Yep, I saw that on stream just now. Without it though I did manage over 250 just now :D

Using enter to quickly refresh the board to look for molecules in high demand is also a pretty good strategy, since ammonia when it's in high demand is worth 60.

I haven't ever been able to get methane though, so maybe some feedback is to roll a die and with low probability, modify the board after generation to put hydrogens on all 4 sides of a given carbon?

Oh no, my title has been taken! As this game's dev I have to get it back! XD

Ah-ha! I was wondering if people were going to notice that refreshing the grid without any selection doesn't affect stability at all, very well played! ;)
I used this tactic to get my personnal high score too, since easy molecules really don't give that much Profit, they are more intended to balance stability as they are quick to make.

Adding complex molecules here and there randomly so that they would eventually appear is something that was initially intended! But unfortunatly, I didn't have enough time to code it into the game. It will be fixed in the complete version I'll make after the jam ends and the making of is edited!