The levels are well designed! The concept is already interesting on its own, but the level design does a really good job of forcing the player to carefully consider each move they make and leads to some thoughtful puzzles. The UI is a bit rough and it was a bit difficult to understand how the water power worked (it took me a while to realize that it only worked for one water block), but those are things that could easily be fixed with minor adjustments. It would also be nice if the exit button were colored differently to indicate which one is the goal, but that doesn't actually affect gameplay at all and would just be a nice quality of life adjustment. The game has a really solid foundation, and I enjoyed playing it all the way through. Really good job!
Viewing post in Cursed Apart jam comments
I'm glad you enjoyed the puzzles! I think I may have spent too much time on level design and not enough on quality of life design aspects like the UI and indicating you have the water shield and stuff like that, but overall I'm really happy with how it turned out in just 48 hours and I think I'm gonna try and expand it after the voting is over. Thanks for playing!