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(+1)

Well done - Your concept is clear and while the game was very difficult, I think it met the GameJam criteria spot on. 
I suggest you play with your physics a bit more, the jumping is quite difficult. I'd also suggest some "key colors" so that the player knows what is "safe" vs. "bad" - I died a lot on level 2 because I didn't know that the Yellow platforms were safe and the orange ones weren't. 

Great job !

(+1)

Thanks for the feedback.

Now that I think about it I should of made a pre level menu showcasing what we’re hazards and what we’re platforms.

Other than that it was my first published game and I’m very proud of it.

Might want to have friends try it before I release it so I can correct things that are difficult to understand.