Bruh. I don't have anything to say. Game is incredible!
JJB-123
Creator of
Recent community posts
Well done - Your concept is clear and while the game was very difficult, I think it met the GameJam criteria spot on.
I suggest you play with your physics a bit more, the jumping is quite difficult. I'd also suggest some "key colors" so that the player knows what is "safe" vs. "bad" - I died a lot on level 2 because I didn't know that the Yellow platforms were safe and the orange ones weren't.
Great job !
Very difficult with all 3 orbs because they are "joined together" (well done with the topic) but don't all behave or follow directly where you want them to go. I found myself really getting far once I'd lost my other orbs because I can focus on the single orb staying alive.
Hopefully you add a soundtrack and some additional polish after the GameJam!
Great work and effort on this one.
It's absolutely a "wreck" but I mean that in the best way possible. It's so fun to just ram your rock all over creation and cause massive destruction, I'd suggest you keep working on this and change the whole premise to just causing as much chaos as possible with your "chained Pet Rock" because that is the most enjoyable part, and I can enjoy it even with the bugs and glitches!
Great effort, great job!