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(+2)

That was pretty fun, but it was really hard to pick up stuff from the boxes. I felt like I had to press the spacebar multiple times in order to actually hold something. I also didn't really get the meal preparation screen, and I wasn't sure if I was allowed to make everything bad or if it had to be a mix of good and bad.

Also, I think a time limit of some kind would be helpful for this, because otherwise the optimal strategy is to just sneak around with bad parts instead of having to have a mix... IDK, it's a design decision

(+1)

Thanks for the feedback! The new build addresses all of those concerns, so I'm glad we're on the same page :)

  • Time limit for rounds
  • Improved collisions and interactions
  • Fixed and improved meal-prep screen
  • Added tutorial and dialogue to clarify certain things