Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+2)

The puzzles felt difficult and some items were placed in a way where I couldn't see them well, but the puzzles were still fun nevertheless and provided an "aha" moment for me. The game does dip in frames when I walk near the shrubbery and whatnot, but the movement felt really solid.

Thanks for the remarks! Glad you got that aha moment, that's what puzzle games are always striving for as far as I'm concerned haha. We will focus more on optimization in future jams :)