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The story was very enthralling with how little there was too this type of game. It was a puzzle platformer, but the puzzles weren't super extravagant. This allowed the game to keep a good flow without irritating the player by wasting precious time by dying and retrying segments over and over again for unfair difficulty. The presentation was very clean and polished which was an A+ in my book.

I played it here:

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Thank you for playing and sharing your stream. It was great to see your thought process as you played through the game, and glad that you were saying things we hoped people would say. Also, thanks for the feedback about the controls. As a console player, picking the right buttons was an interesting challenge.

Even with the controls not applying the KISS principle, the overall gameplay was incredibly solid and entertaining all the way through, mainly because the mystery behind the monster was such a strong hook!