On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit) (+1)

This game's presentation is off the charts! The hand-drawn and isometric style, plus the funky beat, just blew us away :)

We couldn't finish it, though. There was some kind of bug on the second floor of level 1 where there was no way to up any of the ladders. Seems like Unity hates us hehe.

Felt really good to experience ah-ha moments during our playthrough for sure.

If there were more than one way to go to the next puzzle, this game would be golden!

(+2)

Thank you so much!

Yeah the game is busted. But once the jam is over, I'll be uploading a bug fixed version which is fully playable.

(+2)

Oh! Sounds great!

Just became a follower to stay on the loop :)

(+1)

Hey,
The game has been updated, and is now fully playable! 

(+1)

Nice!!

Just read the post-jam update, by the way. WebGL version working is such a good news!

Can't wait to try the new release. The goal will be to finish it this time :)

(+1)

We got it! The purple banana is ours now hehe.

Reaching to the top was a quite an experience, solving puzzles and listening to the funky music. It was a great experience that'll be hard to forget for sure.

Honestly, there was something we thought it was missing. There was a bit of a confusion on the second part of the game, were we had to unlock new puzzles as we went down the ladders, starting from the top level. In part, it was slightly annoying to have to keep detatching monkeys to be able to carry the red and blue monkeys around, all because of the weight limit. It there a way make them weightless, maybe?

By the way, loved the ah-ha moment right at the end, to solve the very last puzzle! 

Oh! The controls on the title screen and the improved transitions were a nice touch :)

(+1)

Thanks so much for taking the time to play the updated game :D
We're all really happy you enjoyed it. Sorry about the confusion with some of the puzzles, I only worked on making it playable, and didn't think to worry about polishing some of the mechanics. 

(+1)

Well, it was time well spent :)

Can't wait to try out what you'll work on next!