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(+1)

Very nice visuals. It's a really distinct game from everything else I've seen this jam.

The enemies seemed to spawn way faster than I could feasibly destroy them so I ended up ignoring them (though it's not like I could get a good score that way :p )

I've been messing with balancing and some polishing and think I've gotten things a little more balanced, my initial intention had the difficulty build way too fast and that only make certain issues way more noticeable :s

Thanks for the feedback and thanks for playing!