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Controls were a trip, I found the key is to let gravity help in movement while dashing. Really neat way to move around. The only issue was in its precision when hitting objects, made it tough. When I got to the boss like enemy, it made a ton of sense to have controls like that as it made the battle pretty intense! Nice work

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thanks for playing! I've thought of several ways i could make the controls easier to get used to. the idea was that you linger in the air after dashing so you can reposition yourself for the next dash

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yup that lingering in the air was so clutch! I loved how you guys did that, gotta use the powers of gravity =D I enjoyed the challenge of the mechanic and it made movement really fun