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(2 edits) (+1)

Interesting game =)

There is no sense of the benefit from the possibility of lighting by the character, we only spend the battery. And at one of the levels, it turns out that if you come with a small charge, you will practically not win (where you need to charge the blocks).

(+1)

Thank you very much for the feedback ^ _ ^

The character light is made for a risk-reward system. You can get an understanding of the room layout faster, at the expense of less battery. Also here's a small secret, whenever you restart, you will always be given enough battery back to be able to finish each room's puzzle. = )