I quite enjoyed the game! Looked neat, simple premise and has cool sound/music. I do feel like landing a strike could have a little more impact (the parry effects look really cool, but hitting or getting hit feels a little stale in comparison). Definitely a cool entry for the trijam.
I did encounter a bug btw, after I land a third strike the enemy starts faking attacks(?) and an unparryable attack follows that deals 2 damage. I don't think that's intended, but maybe I do miss out on some stuff because of this.