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(+1)

Very original concept, i like the idea of having to jack boxy modules together to program the rover and the "drawer" menus are also a clever bit of interface ^^

Small issue i had was with the sensor module, i suppose that the input is a jack on top rather than on the side but there seemed like there was no way to connect it so i don't know if i didn't understand the module right or if there's a bug with it's input slot :/

Overall i had fun messing around with the game but couldn't complete much because i didn't really know much more than the basics of how the motors worked, but that's more of an issue with my knowlege than the game :p 

still, i feel your tutorial mission does a good job to explain the game's mechanics :)

(+1)

Thanks for playing!

I feel like there definitely must be either a rendering bug or something I'm communicating extremely poorly in the game... the sensor module has no inputs whatsoever, it only has 6 output jacks (which are on the right). Looking back on the Mission Reference Manual in the first level with the sensor... I probably should have explained how to use it a bit more. Oh well!

(+1)

Well i think the game itself is fine in terms of understanding how to play and connect elements etc... to me most of the difficulty figuring things out felt more in the fact that i don't really know how to use some of the items like the gates and stuff :p