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(+1)

For 1 hour, this is great. I quite enjoyed sending the ball ricocheting all over the place. I do however agree with Sumdeos, where it is easy to cheese this game. I feel random block placement is a good idea, another one would be some sort of timed area damage effect the ball has, this would make it so it forces you to stay away from its proximity not just the ball. But all in all, good job!

(+1)

Thanks for your feedback!

I do agree that the game needs  a mechanic to force the player to move, thank you for your input.

Cheers