The game looks good, everything is well drawn. But the implementation is rather weak.
What I noticed:
- When starting Training on the first screen (when teaching movement) by pressing E or the Right mouse button - the game crashes with an error:
- When you press the Right mouse button, the sight and aiming rays are different - shouldn't they be the same?
- On a level, by pressing the mouse wheel - the level is considered passed.
- I did not understand how to activate the second ability - the letters E are indicated on the second and third, but when you press the E button, only the third is highlighted.