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Xand

156
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A member registered May 01, 2018 · View creator page →

Creator of

Recent community posts

Yes. You can use a censored version but still, text remains.

Hello!
The engine that was used to make the game isn't supported anymore and I can't edit the game in any way. I can't fix stuff or add new languages.
So maybe let's translate the next game?

Great thanks for the feedback! I'm really glad you got a "Hades" vibe. "Hades" is a great game and their gameplay just fantastic! 

We want to update this alpha build and add the intro and first plot parts. This should bring some sense to gameplay.

Thanks!

Thank you! We plan to update a game to some full length cool RPG :3

All we got at the start of the jam were assets and the main character, so we were working a lot and there were 2 of us.  Don't work so hard as we were working for that jam. Sleeping is important! 
X-Com is a top series Thank you for mention this game and our game in one sentence. It's indeed heartwarming! 

Cool idea. I didn't understand why it stopped drawing at some point but nice job!

Thanks a lot!

Looks fantastic. I'm amazed such 3D can be made with GMS2. Would like to see more guidance at the start. Great job!

Awesome job for a person who just learned GMS! It working smoothly and well. The idea of lights and bugs is very funny. Nice core gameplay for the tower defense game. I'd love to see where it will go, imagine turrels and different fly swatter types :D 

It's simple yet the gameplay is perfectly understandable and loved the education. It was hard for me to kill all the flies but probably you should test on different people who are more accustomed to action games.

TOP music! really interesting and sounds great you got talent!

Thanks for the feedback. We made some fixes to the controls already so the post-jam version should be more enjoyable. (◕‿◕✿)

I'm very touched and thank you from the bottom of my heart for the kind words. (✿ ♥‿♥)

It's not like we got zero knowledge in programming. I'm an artist who got none, but my game designer has some because he needed to create prototypes. Not a great programming experience but at least something. 
No, we didn't create music. We choose royalty-free music and sounds. I can give you links to the cool sites where you can upload a lot of it and use it for jams! 
Oh my, we never thought about controls (¤﹏¤). At least not while making a game for the jam. Actually, the game got virtual joystick control support. We didn't implement it yet because the idea never crossed our minds. We should definitely add the feature later! Thanks again!

It's not our first game but our first JAM game. We made a simple point and click and visual novel before but nothing gameplay heavy and never with two weeks deadlines.  I'm really glad we made it in time even with bugs and errors it's still a win.
Thanks for the kind words, your support inspires us to work further and make this prototype into a full-length game with a lot of interesting stuff to do!

Hello~
Added .zip file for you. It packs my art in it no idea why but okay. Thanks for the tip! 
Yes, We made all the art and animation from the scratch. Before the jam, we had only ideas and references to how the city should look but all the work was done in 2 weeks while the jam was running. Thanks for your kind words, hope now you will be able to try the prototype!

Thank you so much! (●´ω`●)

Hello~ We updated a game to a newer post-jam version. Collision and training fixed. Overall shooting experience improved. Further improvements incoming!

I don't usually play platformers but this one is an exception. That lil cube can hang on a wall, giving me some time to think about what to do next. Movements are smooth and nice to play. Great work :3

Wow, supergiant is a company we admire, these guys are someone who inspires us to work. I'm amazed from the bottom of my heart to see them and us in one sentence. Thank you!

Thanks!

I liked the number of different monsters and that you can switch between gun and lasso. A lot of content was made and everything very well polished. I died in a moment when worms attacked :D
Probably would be cool to add roguelike. Solid base gameplay. Awesome!

Thanks for the kind words. After such a comment team feels inspired and ready to work on a game!

I'm amazed by the amount of work you have done in 9 days! Parallax background and nice graphics. Simple but yet interesting. Wery good education even dumb me can understand. I don't usually play platformers but the movements were good and polished. I wish you the best of luck with your current and future projects.

I don't play arcades so I died in the first few minutes but it gets an old-school vibe and everything was smooth and well done. Great job!

Voted all 5 stars, I love puzzles and this one is indeed a cool one. The battery drain was too quick but I bet you already have a lot of ideas on how to make a fun mechanic from this. Good luck!

Thank you! Yep, that was a plan to update the prototype to alpha and further. (。♥‿♥。)

Thanks! I absolutely agree, this prototype being too huge and we weren't able to complete a lot of features leaving it unpolished. But I'd love to transfer this game to alpha and update it constantly.

(✖﹏✖)

Thanks! :3

Yep, it seems jams require a unique approach, thank you for the feedback! I hope you had fun blowing all the monsters.

Sorry! yep there are bugs because one of us is an artist and the second dev is an amateur GMS user. We will fix this after the jam

Thanks for the opinion! Yes we will add more enemy and polish gameplay in a future development!

I love the visuals and the great sounds. Good job on making such cute robots. I enjoyed this adventure :3

Thanks a lot, we will definitely polish it and make something fun to play!

Thanks, dude! Glad you won! I played your Neon beacon and it was fun, hope you get some more love from the community.

Haha, Thanks! ;3
The reference for architecture was the UK and a bit of fantasy perhaps somewhere such a city exists.

5 stars because it was so fun! :D

Sorry for the bugs! We were making it without the programmer so our first goal was to make it work at all. We will polish the build in time :3

Ahhh! Thanks a lot, we will finish it definitely.

Thanks! :3

Thank you we will polish it after some rest :D