Ideas are unique but the level design + how plant grows makes the game more challenging than needed
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Personally, i would focus more on the gameplay of growing tree, connecting them from platforms to platforms instead of limiting amount of seeds and water.
Or maybe add refill, at checkpoints every now and then. Game would still be challenging but also more forgiving.
Right now, it feels like i have to conserve seeds and water through the whole map which i don't even know how long it is.