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(+1)

One particular issue, the mineral and nano resources are very easy to mix up when they are in the inactive state. Just putting a bright pixel in a different spot might solve it

(+1)

This pair caused trouble since the very beginning. Thought I fixed it, but I'll try to fiddle with it some more before the next update.

I think if you moved the portruding pixels on the left side of either one to the top it might solve it for me. I have problem telling them apart because their outlines are the same, and when the right side is covered by another resource, there's only one pixel difference, and that is only in color.