pretty interesting game not gonna lie. I mean, the game would need a way to win and more polish, but the mechanic is really good and, if used correctly, could have become a really good game. Being constantly moving to avoid being shot is a really cool mechanic!
If the enemies or the level design were made in a way to try and get the player to stop, in some way, and that there was a reason for the player to slow down, I think the game would be awesome.